一、
二、
public Transform target;
target = PlayerController.instance.transform;
transform.position = new Vector3(target.position.x, target.position.y, transform.position.z);
void LateUpdate() { transform.position = new Vector3(target.position.x, target.position.y, transform.position.z); }
Main Camera改名為Custom Camera並將它拖拉至Prefabs資料夾內做為Prefab